Selasa, 05 Juni 2012

[K567.Ebook] PDF Ebook How to Cheat in Adobe Flash CC: The Art of Design and Animation, by Chris Georgenes

PDF Ebook How to Cheat in Adobe Flash CC: The Art of Design and Animation, by Chris Georgenes

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How to Cheat in Adobe Flash CC: The Art of Design and Animation, by Chris Georgenes

How to Cheat in Adobe Flash CC: The Art of Design and Animation, by Chris Georgenes



How to Cheat in Adobe Flash CC: The Art of Design and Animation, by Chris Georgenes

PDF Ebook How to Cheat in Adobe Flash CC: The Art of Design and Animation, by Chris Georgenes

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How to Cheat in Adobe Flash CC: The Art of Design and Animation, by Chris Georgenes

Whether you are creating an animated short, catchy and fun mobile game, or an innovative application,  save time and money with expert cheats by renowned Flash Expert, Chris Georgenes with all new content for the Adobe Flash Creative Cloud revision. Solve problems quickly and develop creative projects, practical applications, and step-by-step tutorials. Chris Georgenes shows you how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working on a deadline and to a budget. Many of these walkthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: center your stage, utilize the retina display support, navigate the new UI, learn how to develop interactive content, and how to use the Adobe Creative Cloud to your advantage.

Put the Adobe Flash CC cheats to the test with the downloadable Flash source files, examples and video tutorials, and a creative commons game, developed with Adobe, to demonstrate the new functionality of CC!

  • Sales Rank: #667027 in Books
  • Published on: 2014-04-11
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.75" h x 7.50" w x 1.00" l, 2.15 pounds
  • Binding: Paperback
  • 392 pages

About the Author

Chris Georgenes spent a very long time as a freelance designer & animator specializing in Adobe Flash. Before that he worked for a small software company producing animated television shows for networks such as ABC and Cartoon Network. A few years ago Chris started designing games for Acclaim, Playdom and for a very brief stint, Disney Interactive. Today Chris is enjoying a creative director position for the highly successful mobile app GSN Casino, the Game Show Network's latest digital offering. Chris still writes books, makes select public appearances, drinks coffee and continues a 35+ year career behind a set of drums.

Most helpful customer reviews

9 of 10 people found the following review helpful.
Ultimately frustrating.
By Jameson Gregory
Though the author seems to know his salt he skips various steps through the projects causing the projects to never turn out quite like his. Brief overviews of each step often end up causing my practice project to never look like his finished product, and since each step is so brief I can never work backwards to nail down what I did wrong. This ends up being frustrating and ultimately a waste of time. I found myself going to online tutorials more and more to learn what he was trying to teach. Shame since the book is somewhat expensive and could potentially teach some cool things.

As alluring as it is I cannot recommend this book and wish I hadn't wasted my money, especially when there are better resources out there.

2 of 2 people found the following review helpful.
and all of them have been dull and boring
By Dedonno Jason Enzo
I've had several books on Adobe software, and all of them have been dull and boring, and quickly go out of date. To the point that I stopped buying them. However, this book is in a league of its own, and it won't go out of date quickly. In fact there are ideas in this book that can be applied to other software, such as Illustrator and InDesign.

The book is written by digital animator who uses Flash for a living, and almost every glossy page of this book is full of inspiring colour examples of his work and tutorials on how to make them yourself. These tutorials, however, will not walk you through every single step of each exercise. There is a basic introduction, but really you should already know the basics of using the Flash interface, and a few simple concepts, before you pick up this book.

When I bought the first edition of this book, I'd been using Flash on and off for about a year, and I'd never really done anything cool with it. But when I got this, it opened up a new world to me.

This is book is an excellent example to all would be authors on computer graphics software, because it is full of inspiration and shows how fun using this software can be!

I'm just sorry to see that it didn't take off as a series!

2 of 2 people found the following review helpful.
Exactly what I was looking for!!
By Jim P.
Fantastic! So many times, I have spent HOURS going through various video, online and book tutorials just to find the ONE technique that I needed to learn for a particular project (i.e. - making smoke, particles, transformations, etc...). This book does just the reverse - which is what I think most people are looking for. Instead of just giving you a series of tutorials, this is an awesome reference that provides a TON in individual techniques. It's also designed very well for easy accessing of information. Another great focal press book!

See all 10 customer reviews...

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How to Cheat in Adobe Flash CC: The Art of Design and Animation, by Chris Georgenes PDF

How to Cheat in Adobe Flash CC: The Art of Design and Animation, by Chris Georgenes PDF

How to Cheat in Adobe Flash CC: The Art of Design and Animation, by Chris Georgenes PDF
How to Cheat in Adobe Flash CC: The Art of Design and Animation, by Chris Georgenes PDF

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